Moon Knight

Description:

Abilities: STR: 18 (4), DEX: 20 (5), CON: 18 (4), INT: 16 (3), WIS: 18 (4), CHA: 14 (2)

Skills: Acrobatics 12 (17), Climb 4 (8), Disable Device 8 (11), Disguise 4 (6), Gather Information 4 (6), Intimidate 12 (14), Investigate 8 (11), Knowledge [Business] 4 (7), Knowledge [Streetwise] 8 (11), Knowledge [Tactics] 8 (11), Notice 8 (12), Pilot 8 (13), Search 8 (11), Stealth 8 (13), Survival 8 (+12)

Feats: Acrobatic Bluff, Benefit 3 (Wealth 3), Equipment 14, Evasion, Fearless, Sneak Attack, Startle, Takedown Attack

Powers:
Device 1 “Costume, Glider-Cloak, and Golden Ankh” [Hard to Lose] (4pp)
Enhanced Abilities 6 (2 Strength, +2 Dexterity, +2 Constitution; Flaws: Limited [only at night; -1]; 3pp)
Enhanced Abilities 12 (
4 Strength, 4 Dexterity, +4 Constitution; Flaws: Limited [only at night; -1], Limited [only when moon is at least half full; -1]; 3pp)
Enhanced Abilities 6 (
2 Strength, +2 Dexterity, +2 Constitution; Flaws: Limited [only at night; -1], Limited [only when moon is full; -2]; 1pp)
Super-Senses 4 (Precognition; Flaw: Uncontrolled [-1]; 2pp)

Devices:

Costume, Glider-Cloak, and Golden Ankh (5pp total)
Flight 1 (Flaw: Gliding [-1]; 1pp)
Protection 3 (3pp)
Super-Senses 1 (Danger Sense; 1pp)

Equipment: Boomerang (8ep): Blast 2 (Power Feat: Mighty 4), Cestus (as brass knuckles with Piercing descriptor; 1ep), Commlink (1ep), Crescent darts (as shuriken; 3ep), Truncheon (as club plus Super-Movement [Swinging]; 6ep)

Headquarters “Shadowkeep” (17ep)
Size: Huge; Toughness: 15; Features: Communications, Computer, Concealed, Defense System, Hangar, Holding Cells, Isolated, Living Space, Power System, Security System, Workshop

Vehicle “Mooncopter” (32ep)
Strength: 30; Speed: 5 (Flight); Defense: 8; Toughness: 9; Size: Huge; Features: Navigation System, Remote Control; Powers: Blast 6 (Autofire), Communication 6 (radio), Super-Senses 4 (Radar)

Combat: Attack 10; Damage +1 (Crescent darts, Autofire) / +4 (Unarmed) / +5 (Cestus) / +6 (Boomerang) / +6 (Truncheon) // +2 (Sneak Attack) / +1 (at night) / +3 (half moon or greater) / +4 (full moon); Defense +11 (6 flat-footed); Initiative +5

Saves: Toughness +7 // +1 (at night) / +3 (half moon or greater) / +4 (full moon), Fortitude +8, Reflex +9, Will +8

Abilities 44 + Skills 28 (112 ranks) + Feats 23 + Powers 13 + Combat 42 + Saves 12 – Drawbacks 0 = Total 162

Complications: Obsession (vengeance), Secret (identity)

Bio:

Moon Knight

Left of center. Or... The Bravo evolution. TheKeith