Carnage

Description:

Abilities: STR: 32 (11), DEX: 26 (8), CON: 32 (11), INT: 12 (1), WIS: 12 (1), CHA: 12 (1)

Skills: Acrobatics 8 (16), Intimidate 16 (17), Knowledge [Streetwise] 8 (9), Notice 8 (9), Search 8 (9), Stealth 8 (16)

Feats: Acrobatic Bluff, All-Out Attack, Dodge Focus 3, Evasion, Fearsome Presence 6, Improved Initiative, Move-By Action, Quick Change, Ranged Pin, Startle

Powers:
Elongation 3 (3pp)
Gestalt 6 (Drawback: Involuntary Transformation [when stunned by sonic attack; Uncommon, Moderate; -2pp]; 4pp)
Immunity 2 (Spider-Man’s Super-Senses, Venom Symbiote’s Super-Senses; 2pp)
Impervious Toughness 5 (5pp)
Speed 2 (Flaw: Limited [to Swinging]; 1pp)
Super-Movement 5 (Slithering, Sure-Footed, Swinging, Wall-Crawling 2; 10pp)
Super-Senses 1 (Normal Sight 1 [Radius]; 1pp)
Super-Strength 4 (Heavy Load: 15 tons; 8pp)
AP: Leaping 8 (1pp)
Weapon Creation 2 (one weapon at a time; Extras: Action [Free; 2], Continuous [1]; 14pp)
AP: Snare 7 (1pp)
AP: Suffocate 14 (Flaw: Distracting [-1]; 1pp)

Combat: Attack 8; Damage +5 (Ranged Weapon) / +11 (Unarmed) / +14 (Melee or Thrown Weapon); Defense +11 (4 flat-footed); Initiative +12

Saves: Toughness 11 (5 Impervious), Fortitude +14, Reflex +11, Will +2

Drawbacks: Vulnerable (Fire descriptor; Common, Major; -4pp), Vulnerable (Sonic descriptor; Uncommon, Moderate; -2pp)

Abilities 66 + Skills 14 (56 ranks) + Feats 17 + Powers 51 + Combat 32 + Saves 6 – Drawbacks 6 = 180

:arrow: Like I did with Venom, I treated Carnage as a Gestalt being. Carnage seems a little stronger than Venom, although the latter’s strength level has varied (and is thus handled with Rage). Carnage’s symbiote also offers a slightly different selection of powers, most notably Weapon Creation. Carnage’s vulnerabilities appear to be greater towards fire than sonic attacks compared to Venom’s. Carnage is immune to Spider-Man and Venom’s Super-Senses.

Bio:

Carnage

Left of center. Or... The Bravo evolution. TheKeith